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The Timer object is an app layout object found in the containers .
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Attributes
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The Attributes section includes the object name.
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Name
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Enter a name for the object. This is the name of the object as it will show in field chooser, the Navigation panel and other object lists.
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Behaviors
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The Behavior section lists possible events on the object that can prompt a behavior to run.
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Timer Changes Field Data
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This event occurs when timer data is collected.
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Timer Starts
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This event occurs when the timer begins.
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Timer Ends
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This event occurs when the timer reaches the end of its range.
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Timer Makes Interval Step
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This event occurs when an interval completes.
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Timer is Created
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This event occurs when a timer is created (usually as the result of a behavior).
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Settings
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The settings section includes timer settings and how it is started.
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Timer Settings
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Object
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Details
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Additional Information
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Start
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Enter the point when the timer starts (based on the interval settings).
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End
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Enter the point when the timer ends (based on the interval settings).
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Interval
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Enter the numeric value that represents an interval step.
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[Interval Units]
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Enter the time unit that comprises the interval. Options include Seconds or Minutes.
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Direction
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Choose whether the timer counts up or counts down.
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Loop
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Select this check box to set the timer to continuously loop.
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Auto-start
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None
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Select this radio button if you do not want the timer to automatically start.
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Start
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Select this radio button to have the timer start automatically.
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Continue
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Select this radio button to have the timer restart automatically and run continuously.
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Style
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There are no style settings for the Timer object.
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Access
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There are no access settings for the Timer object
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To return to the Timer object details CLICK HERE.